3D BUG EXPERT ON SAFARI

It all starts with an idea: attempting to transform a 2D illustration by an internationally renowned artist like Florian Farhay into a 3D rendition. I see it as a challenge to see how I can translate his 2D style into something three-dimensional while remaining entirely true to his aesthetic and design approach. For this illustration, Blender was used for all production stages, with Photoshop utilized for post-production purposes.

Indietro
Indietro

MEMENTO MORI

Avanti
Avanti

SIVART